The loyalty system from Mass Effect 2 is returning in Mass Effect: Andromeda.

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Speaking with Game Informer creative director Mac Walters confirmed these missions would make a return.

“As a writer, one of the things I loved was the freedom to say ‘I know this character is coming along,’ so they can carry a lot of the narrative,” he told the magazine. “That made my job easier, but it also made it more fun, because I could tell a more specific story in one of those missions.”

Walters explained that other missions would include exploration and the mystery surrounding the Ryder family. However, unlike Mass Effect 2 these are optional and can be completed after the main campaign.

“The big difference between this and ME2, where you did a loyalty mission and that all impacted the ending, is that they’re much more optional in this case,” Walters revealed. “If you don’t want to engage with them, you don’t have to. If you want engage with them after the critical path is done, you can do that.”

Walters basically confirmed that players can continue playing after completing the main campaign, something that was only available in Mass Effect 2. In addition, Mass Effect 2's loyalty missions played a massive role in motivation of your team; leaving them uncompleted lead to dire consequences in not only Mass Effect 2 but Mass Effect 3.

Mass Effect: Andromeda is set to release in 2017 for Xbox One, PS4, and PC. 

Source: Game Informer

Adam Siddiqui, NoobFeed
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General Information

Platform(s): Xbox One, PS4, PC
Publisher(s): Electronic Arts
Developer(s): BioWare
Genres: Role-Playing
Themes: Sci-Fi
Release Date: 2017-12-31

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