Cysis Remastered New PC Patch 2.0 Now Available, Adding Ascension

Cysis Remastered has a new level on PC

By Grayshadow, Posted 17 Dec 2020

Crysis Remastered has a new patch on PC. With Patch 2.0 adding aim assist with control and the level Ascension to the game in addition to performance and stability updates.

Crysis Remastered,NoobFeed,Crytek,

General

· The level 'Ascension' has been added.

· Added an option to enable aim assist - only when using a controller.

 

Performance

· Improvements made to the shadow quality and lighting on 'Very High' and 'Can it run Crysis settings'.

· Some small CPU optimizations.

· Improvements made to RayTracing.

 

Bug Fixes

· Fixed a bug that prevented the mission Exodus - Sphere from starting.

· Fixed an issue that caused the game window to flicker when switched to borderless mode.

· Fixed the tutorial messages tied to the Classic nano suit mode on Contact - Island.

· Fixed an issue that caused the screen to flicker when set to borderless with Vsync turned on.

· Fixed an issue that caused the game to crash at the final credits.

· Fixed a crash that could occur on Onslaught - Tank.

· Fixed a crash that could occur after the Airstrike on Assault - Harbour.

· Fixed an issue that prevented the in-game prompts from changing when Classic Nanosuit is activated

· Classic Nanosuit control scheme in settings will now change according to the selected Suit mode.

· Fixed an issue that caused the plant physics to act strangely when colliding with the player.

· Fixed an issue that caused placeholders to appear in the menu and HUD when selectin French as the selected language.

· Fixed an issue that caused issues with the players walking animation after the cutscene on Reckoning - Fleet.

· Fixed a crash that could occur when exiting a mission to the main menu.

· Fixed an issue that allowed you to change disabled settings.

· Fixed a flickering shadow that could be seen when using Very High or CIRC settings when Raytracing is enabled.

· Fixed an issue that caused the Tank return to its default position after firing on Onslaught - Tank.

· Fixed an issue that caused a building to disappear after loading in to a checkpoint save on Assault.

· Fixed an issue that caused the SMG, SCAR and FY71 to fire single shots when first shooting the weapon.

· Fixed an issue that caused the surface of Exodus - Sphere to appear partially black.

· Fixed a dark textured overlay that could appear on Paradise Lost - Ice.

· Improvements made to the sky on Paradise Lost - Ice.

· Fixed several red artifacts that would appear during gameplay on various levels.

· Fixed an issue that caused various models to have a lower resolution than intended on

· Fixed an issue that caused the VTOL on Assault Harbor to collide with the tank.

· Fixed an issue that caused some UI transitions to freeze.

· Improvements made to the 2D planar ocean reflections.

· Fixed an issue that caused the button for Horn and lights in vehicles to be the same as the suit mode buttons.

· Fixed an issue that allowed the display frequency to be changed when using borderless or windowed mode.

· Fixed an issue that caused the cloak to deactivate if there were 9 energy points remaining.

· Fixed an issue that prevented the graphics settings for being set to 'Very high' when using the 'default' button.

· Fixed an issue that caused a framerate spike when Ray tracing is enabled on Contact.

· Fixed an issue that resulted in the shots from Tanks to be distorted when indoors on Onslaught - Tank.

· Fixed some localisation issues in Traditional and simplified Chinese.

· Fixed an issue that causes a building to disappear on Village after reloading into the level from a checkpoint save.

· Fixed the missing building that can be found on Relic Rescue.

· Fixed an issue that prevented you from opening the PDA.

· Fixed an issue that prevented you from activating sprint.

· Fixed an issue that resulted in missing the first shot fired from the Sniper rifle or Gauss Rifle after entering 10x zoom.

· Fixed the text tied to the tank gun hotkey for all languages (does not apply to English).

· Fixed an issue where the players shadow would appear in glass rather than a reflection.

· Fixed a low-res ground texture on Relic.

· Fixed an issue that prevented raindrops from showing on the players helmet on Reckoning - Fleet.

· Fixed an issue that caused the pause menu music to persist after alt-tabbing in and out of the game.

· Fixed a bug that caused Nomad to switch from crouch to prone when near obstacles.

· Fixed an issue that resulted that resulted in not being able to hear the first shots fired from any weapon after loading into a level.

· Fixed some flickering shadows on Recovery - Village.

· Fixed some issues that prevented the armour and cloak from working as intended in certain parts of the game.

· Fixed an issue that resulted in a black screen being displayed instead of logo's when launching the game.

· Fixed a crash that could occasionally occur after dying on certain levels.

· Fixed an audio issue that meant shots and reloading sounds cannot be heard.

· Fixed the SFX of the MOAC shots due to sounding more distorted than intended.

· Fixed a placeholder text that would appear after unbinding an action.

· Fixed some missing symbols in the tutorial messages.

· Fixed an issue that caused the SCAR muzzle to disappear when firing single shots.

· Fixed an issue that caused dust particles that appear after shooting walls to flicker.

· Fixed an issue that caused machine guns on vehicles to flicker.

· Fixed a potential freeze that could occur after loading into a checkpoint.

· Fixed an issue that caused the regular tutorial prompts to appear when using Classic Nanosuit mode.

· Fixed an issue that prevented you from hearing gun sounds while there was active dialogue.

· Fixed several vehicle machine gun sounds on Onslaught - Tank.

· Fixed an issue that caused the shadows on the mountain to move depending on the camera angle, when using medium settings.

· Fixed an issue with the Ray tracing reflection not moving correctly with the water waves.

· Fixed an issue that caused secondary objective laptops to display the same excavation site image.

· Fixed an issue that caused the decals on the walls and ceilings to disappear depending on the camera angle.

· Fixed an issue that prevented selecting the vibration option when using a gamepad.

· Fixed some animation and placement issues for several enemies on Contact.

· Fixed an issue that caused boxes to have reflections on Assault - Harbor.

· Fixed an issue that caused the zoom button for vehicles and weapons to be the same.

· Fixed an issue that caused the Spanish text to not correctly fit in the drop-down box when using borderless settings.

· Fixed some Spanish and Turkish localisation.

· Fixed the resolution of the Nanokorean soldiers on Awakening - Mine.

· Fixed the placement of a Hatch opening on Core.

· Improvements made to the vegetation during the Aztec cutscene on Contact - Island.

· Removed some cloned props in the communication trailer on Recovery - Village.

· Fixed an issue that caused clicking on the gamma correction to be of by ~1cm to the right-hand side.

· Fixed some placeholder strings for the Air strike on Assault and the tank tutorial on Onslaught.

· Fixed an issue that caused the VTOL turbine to fire incorrectly on Exodus - Sphere.

· Fixed an issue that causes Nomads model to move when in a prone position.

· Fixed an issue where the raytracing reflections in vehicle cockpits were too strong.

· Fixed an unnatural changing light on the Alien Structure on Core.

· Fixed some stretched ground textures on Awakening - Mine.

· Removed the wheels from the destroyed trucks.

· Fixed an issue that prevent the weapons UI element tied to toggle change from disappearing.

· Fixed the positioning of the Excavator on Awakening - Mine.

· Fixed an issue that caused the Ceph attack on Keenan car to happen too early.

· Fixed an issue that resulted in no sensitivity settings being available for gamepad sticks.

· Fixed an issue that caused the light from the final boss hatch to appear through the lid on Reckoning - Fleet.

· Removed an unused control - toggle passenger seat.

· Improvements made to the indoor shooting sounds on Assault - Harbor.

· Fixed an issue that caused corpses to fall through the deck on Reckoning - Fleet.

· Fixed a crash that could occur at the Research Dome on Rescue - Relic.

· Fixed the behaviour tied to the speed mode on normal/modern Nanosuit.

· Fixed some French localisation.

· Fixed the texture of the drinks machine when on medium settings.

· Fixed the resolution of the text on the door on Reckoning - Fleet while using medium settings.

· Fixed the resolution of the stickers inside the VTOL on Assault - Harbor while using medium settings.

· Fixed a crash that could occur near the Command Post when jumping out of the truck on Contact - Island.

· Fixed an issue that prevented you from being able to close the objectives screen when using a controller.

· Fixed the audio tied to the 3p machine gun shots during the convoy scene on Exodus - Sphere.

· Fixed an echoing sound that was cast by the enemies on Recovery - Village and Relic - Rescue.

· Fixed an issue that caused the crate's inscription to disappear on Core.

· Fixed an issue that caused raindrops to make a splash in mid-air on Reckoning Fleet.

· Fixed the model for the fence on Rescue - Relic.

· Removed the water artifacts that would appear on the edge of the Waterfall on Recue - Relic.

· Improved the visuals of the snow in the cutscene on Exodus - Sphere.

· Fixed the flicker tied to water reflections when using medium setting son Contact - Island.

Adam Siddiqui,
Managing Editor, NoobFeed
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General Information

Platform(s): Xbox One, PS4, Switch, PC
Publisher(s): EA
Developer(s): Crytek
Genres: First-person
Themes: Science-Fiction
Release Date: 2020

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