Since its launch on Xbox One's Game Preview program PlayerUnknown's Battlegrounds has received various patches and upgrade, adding new gameplay features and fixes. The latest update is now live and not only makes the game more stable but makes vehicles weaker.
The latest update increases the damage vehicles take and passengers in vehicles who smash into objects will take more damage. Players hit by vehicles will receive less damage than before but its speed will ultimately determine how much damage is taken.
Gameplay
We’ve listened to your feedback and further modified the damage players can inflict on vehicles, increasing areas of vulnerability. This includes:
Increased damage to the vehicle body, and significant damage to the wheels when targeted with gunfire
Increased vehicle damage when successfully targeted with a grenade
Both driver and passenger will suffer increased injuries from crashing into objects or other vehicles (Dacia, UAZ, and Buggy)
Slight reduction to player damage when being struck by a vehicle
Optimization
Continued optimization to controller input lag
Visual quality of the reticle is improved for Xbox One (Red Dot, Holographic, and 2x Sight)
Bug fixes
Resolved issue where inventory may highlight the wrong column when looting
The sensitivity setting for 4x Scope is now also applied to the permanent scope on the VSS
Auto-run (double-clicking the left stick) is disabled when aiming down sights
Players can now use the D-Pad while in the map view without switching melee, pistol, or throwing weapons
Removing the marker from the map when pressing (Y) will no longer switch primary/secondary weapons
Fixed issue where the crosshair is not correctly displayed after players reconnect to a game session
PlayerUnknown's Battlegrounds still has a long way to go to catch up with the PC version. But PUBG developers are listening to the community issues and providing updates at a stead pace.
PlayerUnknown's Battlegrounds is now available on PC and Early Access for Xbox One.
Adam Siddiqui, NoobFeed
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